The Chicago Architecture Biennial provides a platform for groundbreaking architectural projects and spatial experiments that demonstrate how creativity and innovation can radically transform our lived experience.
A cross-disciplinary research lab at MIT inventing self-assembly and programmable material technologies aimed at reimagining construction, manufacturing, product assembly and performance. Self-Assembly is a process by which disordered parts build an ordered structure through local interaction. We have demonstrated that this phenomenon is scale-independent and can be utilized for self-constructing and manufacturing systems at nearly every scale. We have also identified the key ingredients for self-assembly as a simple set of responsive building blocks, energy and interactions that can be designed within nearly every material and machining process available. Self-assembly promises to enable breakthroughs across every applications of biology, material science, software, robotics, manufacturing, transportation, infrastructure, construction, the arts, and even space exploration. The Self-Assembly Lab is working with academic, commercial, nonprofit, and government partners, collaborators, and sponsors to make our self-assembling future a reality.
The research of the Professorship for Architecture and Digital Fabrication of Prof. Gramazio and Prof. Kohler examines the changes in architectural production requirements that result from introducing digital manufacturing techniques. The special interest lies in combining data and material and the resulting implications this has on the architectural design. The possibility of directly fabricating building components described on the computer expands not only the spectrum of possibilities for construction, but, by the direct implementation of material and production logic into the design process, it establishes a unique architectural expression and an extended material performance.
Cinimod Studio is a cross-discipline practice based in London specializing in the fusion of architecture and lighting design. It was started by the architect and artist Dominic Harris, whose passion for interactive art and lighting design has produced built projects now found across the international art and architecture scene.
Seen as a research study, “Lost in Space” tries to find new possibilities to create dynamic spaces, which are able to change their physical form and structure over time. How can we modulate the spatial situation and consequently affect the behavior and movement of the human-being inside. Which parameters of the environment are useful to stimulate the behavior of the constantly changing structure? What is the interaction of the human-being and the space around him? Parametric and algorithmic methods have become very powerful tools in current architecture. By working exclusively in virtual space almost everything is possible and just limited by our creativity. But if it comes back to physical space we still have to deal with the limitations of current available materials. Therefore experimenting with the boundaries and possibilities of new materials will play a very important role during the research process. Furthermore we also want to start experimenting with “smart materials” and give an overlook of other projects dealing with similar topics.