How will we design and build in the future? At Autodesk's Pier 9 workshop on the San Francisco Bay, a community of designers, engineers, artists, and product innovators explores new ways of making things, using state-of-the-art production tools and machinery.
Attachment is a website, a machine, a trip and You. Thanks to a poetic machine connected to this website, you can send messages, images, or videos through a biodegradable balloon in the air. This machine prints your message and a code on a sheet A6, slips it into a biopolymer cylinder attached to a balloon, which is finally released into the air. Then, the balloon will travel haphazardly to a potential recipient.
In Design Interactions we explore new roles, contexts and approaches for design in relation to the social, cultural and ethical impact of existing and emerging technologies. Projects, which are often speculative and critical, aim to inspire debate about the human consequences of different technological futures — both positive and negative. Students work closely with experts outside the College, designing for the complex, troubled people we are, rather than the easily satisfied consumers and users we are supposed to be. Project outcomes are expressed through a variety of media — including prototypes, simulations, video and photography. Graduates go on to set up their own studios, work in industry research labs and design consultancies.
Gray Area Foundation for the Arts, Inc. is a 501(c)3 Non-Profit Organization supporting Art & Technology for Social Good.
Generative art refers to art that in whole or in part has been created with the use of an autonomous system. An autonomous system in this context is generally one that is non-human and can independently determine features of an artwork that would otherwise require decisions made directly by the artist. In some cases the human creator may claim that the generative system represents their own artistic idea, and in others that the system takes on the role of the creator.
Recurring themes throughout his career include the urban landscape, surveillance culture, privacy and alienation in the city. Stanza is interested in the patterns we leave behind as well real time networked events that can be re-imagined and sourced for information. Stanza uses multiple new technologies to create distances between real time multi point perspectives that emphasis a new visual space. The purpose of this is to communicate feelings and emotions that we encounter daily which impact on our lives and which are outside our control.